Ce patch a été conçu afin de remédier aux bugs décelés dans la version on-line de Sacred. Il est gratuit, traduit en français, donc indispensable aux joueurs on-line pour se connecter au serveur d’Ascaron.
De quoi mettre en haleine les joueurs de Sacred avant la sortie de Sacred Plus prévue pour fin 2004
Patch 1.7 Sacred
Fixed all known exploits which have been reported by players and beta testers
Fixed a number of issues with Main and Sub quests
Fixed the no-reward issue with random quests
Fixed various “broken” items which contained skill ratings much higher than they should have
Fixed an issue where the Merchant would not offer items depending on the player level
Drop logic has been completely revised
Set Items are having their stats revised
Optimization done to improve Frame rates
NEW: Integrated Chat function between Traders
NEW: Revised and additional Item colour code and stats
NEW: Trade Window Added
NEW: Various new Easter eggs added
NEW: Password change for Closed net account in Profile
NEW: Character renaming in Closed net accounts
Localisation fixes to some wrongly named items
NEW: Completely reworked network-code (still in development and not finalised)
NEW: Various new items, including new Set-Items and new Rare-Items
Exploitation of character files in memory no longer possible
Item duping no longer possible in closed net (still in development and not finalised)
Reworked battle skills for characters (eg; Battle fog from Dark Elf is now dependable on its level)
Monster strength system (depending on char level) has been changed and reworked
Various PvP balancing issues (Details will come as soon as these are finalised)