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2006
Sales, demographic and usage data

Essential facts about the computer and video game industry

Document en anglais

 

Edition du 01.08.06 

 

 

The video game industry is entering a new era, an era where technology and creativity will fuse to produce some of the most stunning entertainment of the 21st Century. Decades from now, cultural historians will look back at this time and say it is when the definition of entertainment changed forever.”

Douglas Lowenstein, President, Entertainment Software Association

Games are widely used as educational tools, not just for pilots, soldiers and surgeons, but also in schools and businesses…. Games require players to construct hypotheses, solve problems, develop strategies, learn the rules of the in-game world through trial and error. Gamers must also be able to juggle several different tasks, evaluate risks and make quick decisions…. Playing games is, thus, an ideal form of preparation for the workplace of the 21st century, as some forward-thinking firms are already starting to realise.”

The Economist, August 4, 2005

      Essential facts about the computer and video game industry

 

Sommaire

Who Plays What?
Who Plays Computer and Video Games?
Who Buys Computer and Video Games?
How Long Have Gamers Been Playing?
2005 Computer and Video Game Sales by Rating
What Were the Top-Selling Game Genres in 2005?
What Were the Top-Selling Games of 2005?
Parents and Games
Parents Play Games
What Else Are Gamers Doing?

Who Plays What? Online and Wireless Games
How Many Gamers Play Games Online?
Who Plays Games Online?
What Kinds of Games Are Played Online Most Often?
How Many Americans Play Games on Wireless Devices?

What’s the Bottom Line? Sales Data
Recent Sales Information (2004 and 2005)
Historical Sales Information (1996 – 2005)
How Many Americans Plan to Buy Games in 2006?

Who Are We?
About the ESA
ESA Members
Other Resources

 

Recevoir le document par email au format PDF (document en anglais)

 


  Renseignements - Contacts : [ESA (Entertainment Software Association)]

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