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Australian Computer Entertainment market flourishing

Communiqué en anglais

 

Edition du 01.08.07 

 

 

This year consumers in Australia have already spent $150 million on 500,000 gaming consoles and $264 million on 5.5 million game titles (up to 30th June 2007).

All platforms performed very well and sales are expected to continue growing during the current financial year, despite a short average platform lifecycle - which usually sees hardware sales decline a few years after launch as the market saturates and new technology becomes available.

 

 


 

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